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VolumePro
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VolumePro is TeraRecon's own patented hardware rendering solution that offers real-time 3D volume rendering with unsurpassed image quality for integration into medical, seismic, scientific, and other high-performance imaging systems. VolumePro hardware rendering boards are offered in different configurations to meet a wide range of needs for various imaging applications.
Customers can choose board configurations (consisting of one or more ASICs per card), on-board memory sizes, power options, and physical form factors that best match individual application requirements.
No matter the configuration chosen, VolumePro delivers both unsurpassed image quality and real-time volumetric rendering performance for the most demanding data requirements without compromise. TeraRecon also provides a software development environment toolkit (SDK) that allows users to easily integrate VolumePro hardware boards into computer systems that run Windows, Linux, or Sun O/S.
Real-time or interactive volume rendering has become an invaluable visualization technique for a wide variety of applications. volume rendering is fundamentally different from conventional 3D polygon-based graphics which cannot depict the interiors of natural objects or phenomena. volume rendering deals with sampled data in three or more dimensions, such as CT or MRI scans, seismic data depicting the subterranean structure of the earth, or atmospheric data describing weather patterns.
Typically datasets depicting physical objects or phenomena are enormous, comprising data values at points throughout 3D spaces. volume rendering is a way to present such data in visually meaningful ways, showing what the object or phenomenon looks like, especially in terms of its interior structure.
Real-time volume rendering does this fast enough for the user to interactively manipulate the images. The user can rotate the image - look through it by dissolving away opaque material, take advantage of motion cues and lighting, etc.
In direct volume rendering, the entire body of 3D data is processed each time an image is drawn or displayed. The key processes required to render the 3D volumes into a 2D image are casting imaginary “rays” through the volume; assigning color and opacity values to the sample points; calculating gradients and assigning lighting to the image; and summing up all the color and opacity values to create the image. To make the image move or to manipulate it interactively, the data is re-processed in rapid succession, fast enough for interactive frame rates.
• VolumePro 1000 Support
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• VolumePro 500 Support
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